ZennoLab

Automate everything

User Tools

Site Tools


en:chrome-enable-flash

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
en:chrome-enable-flash [2019/06/17 12:12]
botsman
en:chrome-enable-flash [2020/02/03 12:32] (current)
vladz
Line 3: Line 3:
 To enable Flash plugin in Chrome browser, you should follow several steps: To enable Flash plugin in Chrome browser, you should follow several steps:
   - Download standard Chrome plugin from [[https://​get.adobe.com/​ru/​flashplayer/​|Adobe website]] and install it.   - Download standard Chrome plugin from [[https://​get.adobe.com/​ru/​flashplayer/​|Adobe website]] and install it.
-  - Add argument for runnning Chrome engine in project settings <​html><​b>​--enable-system-flash --disable-software-rasterizer --disable-smooth-scrolling</​b></​html>​ More info on how to use run arguments can be read in this article **[[ru:​chrome-arguments|Command line arguments for running Chrome engine]]**.+  - Add argument for runnning Chrome engine in project settings <​html><​b>​--enable-system-flash --disable-software-rasterizer --disable-smooth-scrolling</​b></​html>​ More info on how to use run arguments can be read in this article **[[en:​chrome-arguments|Command line arguments for running Chrome engine]]**.\\ 
 +   {{ :​en:​chrome_flash.png?​nolink |}}
   - Disable Plugins emulation in browser profile settings. More info about browser profile settings can be found in this article **[[ru:​browser-fingerprint|Browser profile emulation]]**.   - Disable Plugins emulation in browser profile settings. More info about browser profile settings can be found in this article **[[ru:​browser-fingerprint|Browser profile emulation]]**.
  
 After all this actions, Flash will be available for usage. Note that run arguments will be applied to Chrome engine in ProjectMaker after restarting project (pressing Restart button). ​   After all this actions, Flash will be available for usage. Note that run arguments will be applied to Chrome engine in ProjectMaker after restarting project (pressing Restart button). ​  
en/chrome-enable-flash.1560773540.txt.gz · Last modified: 2019/06/17 12:12 by botsman